﻿[F:0] LoadSceneOnEnable:28: LoadSceneOnEnable starting splash at 0,0319747924804688 sec
[F:1] LoadSceneOnEnable:38: LoadSceneOnEnable finished at 0,678619384765625 sec
LEGO Bricktales
Version: 1.1 GOG_Win r9
Time: 16.10.2022 0:54:35 - Utc: 15.10.2022 21:54:35
Detected screen width 27,86743 cm
Using UI Scale Factors text=1 visuals=1
[F:92] ResolutionManager:183: Setting resolution to 1366 x 768 @ 0Hz - FullScreenWindow
[F:92] RewiredControllerMapHandler:98: Activating Ruleset for all players: Default
[F:92] RazerChromaManager:74: Chroma DLL is not found! RZRESULT_DLL_NOT_FOUND
[F:93] ResolutionManager:164: Detected external fullscreenMode change [ExclusiveFullScreen] -> [FullScreenWindow]
[F:93] ResolutionManager:183: Setting resolution to 1366 x 768 @ 0Hz - FullScreenWindow
Error: [F:963] GOGListeners.cs:22: OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
Stacktrace:

Error: [GOGUser] Authentication failed.
Stacktrace:

Error: [UserContext] Error Initializing UserContextImplementation "CS.UserHandling.GOGUser (CS.UserHandling.GOGUser)".
Stacktrace:

Error: [F:963] GOGListeners.cs:22: OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
Stacktrace:

[F:963] ProfileStorage:28: Reading profile
Error: [GamersNetworkImplementation_GOG] Exception in LoadAchievements:
Galaxy.Api.GalaxyInstance+UnauthorizedAccessError: RequestUserStatsAndAchievements: not signed in
  at Galaxy.Api.IStats.RequestUserStatsAndAchievements (Galaxy.Api.GalaxyID userID, Galaxy.Api.IUserStatsAndAchievementsRetrieveListener listener) [0x00026] in <ac08f7f611744401ae1547f6b91af5c5>:0 
  at CS.GamersNetwork.GamersNetworkImplementation_GOG.LoadAchievements (CS.GamersNetwork.Response_Achievements response) [0x0003a] in <1c4eaa598cd94b3d97169f3c1dfb55be>:0 
Stacktrace:

Error: [F:963] GamersNetwork.cs:220: Error in LoadAchievements! Disabling Achievements
Stacktrace:

[F:964] SingleSceneHandler:166: Scene  "2GameStartupScene" fully loaded after 19,3437194824219 sec
[F:1059] BrickConfigurationsHandler:61: Caching bricks of theme Brick
[F:1059] BrickConfigurationsHandler:61: Caching bricks of theme Decoration
[F:1059] BrickConfigurationsHandler:61: Caching bricks of theme Caribbean
Warning: [F:1059] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Caribbean_CoconutTree_Scene1-1" for Outline "Entity_Caribbean_CoconutTree_Scene1-1" has no UV channel with index 6!
Stacktrace:

[F:1062] ProfileStorage:52: Writing profile complete
[F:1062] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 3482.33 ms.
[F:1986] ConstructionSpot:255: Spot entered: Spot_Caribbean_Boardwalk
[F:2584] ConstructionSpot:246: Spot exited: Spot_Caribbean_Boardwalk
[F:3707] RewardProfile:110: Rewarded "Quest_Caribbean_GetYogaGymVoucher_Obtained"
Warning: [F:5103] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Caribbean_Cannon" for Outline "Entity_Caribbean_Cannon" has no UV channel with index 6!
Stacktrace:

Warning: [F:5103] OutlineNormalsUvChannel.cs:26: At least one mesh on game object "Entity_Caribbean_CaptainMiniShip" for Outline "Entity_Caribbean_CaptainMiniShip" has no UV channel with index 6!
Stacktrace:

[F:5106] ProfileStorage:52: Writing profile complete
[F:5106] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1589.07 ms.
[F:6100] RewardProfile:110: Rewarded "UnlockableSequence_Caribbean_CannoneerBlowUpSmth1_Done"
[F:8742] RewardProfile:110: Rewarded "Quest_Caribbean_BuildBar_Obtained"
[F:8892] ConstructionSpot:255: Spot entered: Spot_Caribbean_PirateBar
[F:19330] RewardProfile:110: Rewarded "Spot_Caribbean_PirateBar_Done"
[F:23175] ConstructionSpot:246: Spot exited: Spot_Caribbean_PirateBar
[F:24490] RewardProfile:110: Rewarded "Quest_Caribbean_BringPegLeg_Obtained"
[F:26397] RewardProfile:110: Rewarded "Quest_Caribbean_BringWood_Obtained"
[F:28461] ProfileStorage:52: Writing profile complete
[F:28461] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1757.05 ms.
[F:35576] ProfileStorage:52: Writing profile complete
[F:35576] SingleSceneHandler:299: Scene "Diorama_Caribbean_Vendor" loaded in 1047.49 ms.
[F:36316] ProfileStorage:52: Writing profile complete
[F:36316] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1741.16 ms.
[F:37839] ProfileStorage:52: Writing profile complete
[F:37839] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1105.71 ms.
[F:44753] ProfileStorage:52: Writing profile complete
[F:44753] SingleSceneHandler:299: Scene "Diorama_Caribbean_Cave1" loaded in 1056.17 ms.
[F:45849] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Desert_Collectible_Cave1-1_Obtained"
[F:47668] RewardProfile:110: Rewarded "SkillEntity_Caribbean_MaterializableWorldChest_Small_Cave1-1_Materialized"
[F:47900] RewardProfile:110: Rewarded "Item_Caribbean_Currency_Few_Cave1-1_Obtained"
[F:48364] ProfileStorage:52: Writing profile complete
[F:48364] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1096.76 ms.
[F:48565] ProfileStorage:52: Writing profile complete
[F:48565] SingleSceneHandler:299: Scene "Diorama_Caribbean_Cave1" loaded in 1011.25 ms.
[F:50054] RewardProfile:110: Rewarded "SkillEntity_MaterializableTeleporterPair_Dimension_Caribbean_Cave1-1_Materialized"
[F:50902] RewardProfile:110: Rewarded "Item_Caribbean_Currency_Few_Cave1-2_Obtained"
[F:52772] ProfileStorage:52: Writing profile complete
[F:52772] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1062.76 ms.
[F:52946] ProfileStorage:52: Writing profile complete
[F:52946] SingleSceneHandler:299: Scene "Diorama_Caribbean_Cave1" loaded in 1021.89 ms.
[F:54167] ProfileStorage:52: Writing profile complete
[F:54167] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1112.40 ms.
[F:54753] ProfileStorage:52: Writing profile complete
[F:54753] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1757.74 ms.
[F:55007] ProfileStorage:52: Writing profile complete
[F:55007] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1106.00 ms.
[F:55299] ProfileStorage:52: Writing profile complete
[F:55299] SingleSceneHandler:299: Scene "Diorama_Caribbean_Cave1" loaded in 1008.74 ms.
[F:56220] ProfileStorage:52: Writing profile complete
[F:56220] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1078.91 ms.
[F:57560] ProfileStorage:52: Writing profile complete
[F:57560] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1825.26 ms.
[F:58782] ProfileStorage:52: Writing profile complete
[F:58782] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1163.11 ms.
[F:59307] ProfileStorage:52: Writing profile complete
[F:59307] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1790.12 ms.
[F:61737] AppStateHandler:294: ApplicationPause: True
[F:61737] ProfileStorage:52: Writing profile complete
[F:61738] AppStateHandler:294: ApplicationPause: False
[F:63133] RewardProfile:110: Rewarded "Item_Caribbean_DriftWood_Scene1_Obtained"
[F:64201] ProfileStorage:52: Writing profile complete
[F:64201] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1160.97 ms.
[F:64740] RewardProfile:110: Rewarded "UnlockableSequence_Caribbean_CannoneerBlowUpSmth2_Done"
[F:66403] RewardProfile:110: Rewarded "Quest_Caribbean_BuildWatchtower_Obtained"
[F:66532] ConstructionSpot:255: Spot entered: Spot_Caribbean_Watchtower
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[F:106399] RewardProfile:110: Rewarded "Spot_Caribbean_Watchtower_Done"
[F:106551] ConstructionSpot:246: Spot exited: Spot_Caribbean_Watchtower
[F:109058] ConstructionSpot:255: Spot entered: Spot_Caribbean_Watchtower
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
Construction broke
[PhysicsStepper] InitializeSimulation
[F:114572] ConstructionSpot:246: Spot exited: Spot_Caribbean_Watchtower
[F:116196] ConstructionSpot:255: Spot entered: Spot_Caribbean_Watchtower
[PhysicsStepper] InitializeSimulation
[F:117526] ConstructionSpot:246: Spot exited: Spot_Caribbean_Watchtower
[F:118790] ConstructionSpot:255: Spot entered: Spot_Caribbean_Watchtower
[PhysicsStepper] InitializeSimulation
[F:122306] ConstructionSpot:246: Spot exited: Spot_Caribbean_Watchtower
[F:123257] ConstructionSpot:255: Spot entered: Spot_Caribbean_Watchtower
[PhysicsStepper] InitializeSimulation
[F:125161] ConstructionSpot:246: Spot exited: Spot_Caribbean_Watchtower
[F:126487] ConstructionSpot:255: Spot entered: Spot_Caribbean_Watchtower
[PhysicsStepper] InitializeSimulation
[F:128173] ConstructionSpot:246: Spot exited: Spot_Caribbean_Watchtower
[F:129257] RewardProfile:110: Rewarded "Item_Caribbean_PegLeg_Obtained"
[F:131864] RewardProfile:110: Rewarded "Item_Caribbean_YogaGymVoucher_Obtained"
[F:132630] ProfileStorage:52: Writing profile complete
[F:132630] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1935.41 ms.
[F:134051] RewardProfile:110: Rewarded "Item_Caribbean_Fish_Obtained"
[F:134249] ProfileStorage:52: Writing profile complete
[F:134249] SingleSceneHandler:299: Scene "Diorama_Caribbean_Vendor" loaded in 1005.07 ms.
[F:134837] RewardProfile:110: Rewarded "Buyable_Caribbean_Color01_Bought"
[F:135048] ProfileStorage:52: Writing profile complete
[F:135048] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1784.52 ms.
[F:136292] RewardProfile:110: Rewarded "Quest_Caribbean_BuildWaterCollector_Obtained"
[F:137599] ConstructionSpot:255: Spot entered: Spot_Caribbean_WaterCollector
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[PhysicsStepper] InitializeSimulation
[F:208523] RewardProfile:110: Rewarded "Spot_Caribbean_WaterCollector_Done"
[F:208642] ConstructionSpot:246: Spot exited: Spot_Caribbean_WaterCollector
[F:209976] RewardProfile:110: Rewarded "Item_Caribbean_Cracker_Obtained"
[F:210550] ProfileStorage:52: Writing profile complete
[F:210550] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1152.06 ms.
[F:211599] RewardProfile:110: Rewarded "Quest_Caribbean_GetCracker_Done"
[F:216214] AppStateHandler:294: ApplicationPause: True
[F:216214] ProfileStorage:52: Writing profile complete
[F:216215] AppStateHandler:294: ApplicationPause: False
[F:218386] RewardProfile:110: Rewarded "NPC_Caribbean_Cannoneer_ShotDownTooth"
[F:220293] RewardProfile:110: Rewarded "Entity_Caribbean_ShurtcutDoorPair_MaterializableRotateMinigame_Scene2-1_Materialized"
[F:220530] RewardProfile:110: Rewarded "Entity_Caribbean_ShurtcutDoorPair_MaterializableRotateMinigame_Scene2-1_Done"
[F:221507] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_TeleporterPair_Caribbean_Scene2-2_Done"
[F:222164] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Smashable_Obstacle_Scene2-3_Done"
[F:222344] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Jungle_Collectible_Scene2-1_Obtained"
[F:222518] ProfileStorage:52: Writing profile complete
[F:222518] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene1" loaded in 1791.23 ms.
[F:222869] RewardProfile:110: Rewarded "Entity_Caribbean_SecretDoor_Scene1-1_Done"
[F:223304] RewardProfile:110: Rewarded "Item_Caribbean_Currency_Few_Scene1-3_Obtained"
[F:223645] ProfileStorage:52: Writing profile complete
[F:223645] SingleSceneHandler:299: Scene "Diorama_Caribbean_Scene2" loaded in 1126.03 ms.
[F:224673] RewardProfile:110: Rewarded "SceneLoadedOnce_Diorama_Caribbean_Cave2"
[F:224675] ProfileStorage:52: Writing profile complete
[F:224675] SingleSceneHandler:299: Scene "Diorama_Caribbean_Cave2" loaded in 873.21 ms.
[F:225325] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-7_Done"
[F:225329] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-1_Done"
[F:225382] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-4_Done"
[F:225393] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-6_Done"
[F:225486] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-2_Done"
[F:225561] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-3_Done"
[F:225645] RewardProfile:110: Rewarded "ItemEntity_Caribbean_Jungle_Collectible_Cave2-1_Obtained"
[F:226132] RewardProfile:110: Rewarded "SkillEntity_Water_Washable_Small_Caribbean_Cave2-5_Done"
[F:228062] RewardProfile:110: Rewarded "SkillEntity_Caribbean_Smashable_Obstacle_Cave2-1_Done"
[F:228198] RewardProfile:110: Rewarded "ItemEntity_Caribbean_City_Collectible_Cave2-1_Obtained"
Exception: NullReferenceException: Object reference not set to an instance of an object
Stacktrace:
BcLego.PointOfInterestStateTimelinePlayer+<AwakeEx>d__14.MoveNext () (at <a7134379eb1a4e2d8d3b88daa641e57c>:0)
CS.Essentials.Coroutines.CustomCoroutines.Enumerator+<Recursive>d__2.MoveNext () (at <807cad325d854d2692e801cd4cbd136e>:0)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx.StepToNextUnfinishedElement (System.Boolean performEnumeratorInitializationStep) (at <807cad325d854d2692e801cd4cbd136e>:0)
UnityEngine.Debug:LogException(Exception, Object)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Error(Exception)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:StepToNextUnfinishedElement(Boolean)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:RecurseIntoCoroutines(Boolean)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Start(MonoBehaviour, IEnumerable, CoroutineEx&, MonoBehaviour)
CS.Essentials.Coroutines.CustomCoroutines.CoroutineEx:Start(MonoBehaviour, IEnumerable, MonoBehaviour)
CS.Essentials.Initializer:_Initialize(IInitializingBehaviour)
CS.Essentials.Initializer:StartInitialization(IInitializingBehaviour, Boolean)
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()
UnityEngine.GameObject:SetActive(GameObject, Boolean)
CS.Essentials.Visibility:SetChildrenActive(Boolean, Boolean)
CS.Essentials.Visibility:SetVisible(Nullable`1, Boolean)
BcLego.PointOfInterestVisibleStateVisibility:OnServiceChanged()
CS.Essentials.InitializationBehaviour:CS.Essentials.IInitializingBehaviour.OnEnableEx()
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()
UnityEngine.Behaviour:set_enabled(Behaviour, Boolean)
CS.Essentials.InitializationBehaviour:CS.Essentials.IInitializingBehaviour.set_IsEnabled(Boolean)
CS.Essentials.Initializer:FinishInitialize(CoroutineEx)
IYieldExtensions:WhenFinished(CoroutineEx, Action`1)
CS.Essentials.Initializer:_Initialize(IInitializingBehaviour)
CS.Essentials.Initializer:StartInitialization(IInitializingBehaviour, Boolean)
CS.Essentials.Initializer:NotifyEnabled(IInitializingBehaviour)
CS.Essentials.InitializationBehaviour:OnEnable()

